![]() ![]() These enemies simply take a few extra shots to kill, and you will naturally break 10 shields while getting 100% of kills in these levels. Prodeus enemies can appear with ice over their body in Level 25: Aftermath and Level 26: Frost, while Chaos enemies can appear with a glowing red shield around them in Level 27: Gate to Chaos. Towards the end of the campaign, you will begin to encounter enemies with shields. This level will have a pack of zombies with some Harbingers behind that will kill them. Once you have access, either search for the term “Kill” or “Achievement”, or input the following Level ID: fzxbdhrMUQ. If you choose to grind this with User Generated Levels, you will first need to connect a ProNet account to access the Community Workshop. In areas with both factions, just let them fight it out. The best levels to do this on are either Level 22: Hexarchy or Level 23: Trench. This can only really be done on later levels in the campaign when Prodeus enemies start appearing frequently. So this means the regular red variants (Chaos) attacking the electric blue variants (Prodeus). This level will have a pack of zombies with some Reapers behind that will kill them while trying to attack you.įor this trophy, you will need to get enemies of the opposite faction to attack each other. ![]() Once you have access, either search for the term “Kill” or “Achievement”, or input the following Level ID: nQwG35REM8. This can be done on just about any level in the campaign, and may pop naturally. In order to get them to attack each other, you will want an enemy with a ranged attack to attack you while you have some zombies in between you, so that the zombies get hit and killed. So this means the regular red variants (Chaos), or the electric blue variants (Prodeus). Get 20 Enemies To Kill Each Other With Friendly Fireįor this trophy, you will need to get enemies of the same faction to attack each other. This level (or any similar) will have a pack of zombies you can shoot a rocket into for the same effect. Once you have access, either search for the term “Kill” or “Achievement”, or input the following Level ID: nQwG35REM8. Let them group up and fire a rocket into the pack to kill 10. After being introduced to the first Chaingunner, a group of zombies will spawn. There are multiple levels and weapons where this can be done, and it may even come naturally, but a good location within the campaign to do this is near the end of Level 2: Research. The description for this trophy is a little misleading, as it’s not kills in a row, but 5/10 kills in a single attack. This level (or any similar) will allow you to kill thousands of enemies in a matter of minutes, allowing you to do a full 10,000 kills in under 30 minutes. Once you have access, either search for the term “Kill” or “Achievement”, or input the following Level ID: WWMTmCKTiC. ![]() Doing this level you can expect roughly 2,000-2,350 kills per hour. By using the Swarmer weapon you can quickly target enemies and clear it effortlessly. The level has 98 enemies and takes about 2.5 minutes to complete a full cycle, as it is a simple multi-wave arena level. If you choose to grind this within the campaign, the best level to do this on is Level 22: Hexarchy. Killing 10,000 enemies can be a post-game grind or a quick process, depending on whether you choose to grind it out in the Campaign or in User Generated Levels. Getting all kills in every campaign level will get you 3,163 kills, so depending on whether you get 100% Completion on your first playthrough or need to replay most levels, you will still need between 5,000-7,000 kills after getting 100% Completion. Prodeus All Secret Locations (100% On All Levels)Įarn all trophies in Prodeus to unlock Platinum (no DLC required).For most of these you can choose to do these within the campaign itself, or play User Generated Levels to expedite this process considerably. There are also a few trophies tied to completing a level on a higher difficulty, but these only require a single level completion. Once you have 100% Completion, you will mostly have kill-related trophy cleanup left. ![]()
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